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test_demo/MX-PD-盘古 - new/PanGu.DieBonderApp/MainShell/Models/TransPath.cs

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using MainShell.Common;
using MainShell.Process;
using Stylet;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MainShell.Models
{
public class DieTransferPathItem : PropertyChangedBase
{
private int _stepIndex;
public int StepIndex
{
get { return _stepIndex; }
set { SetAndNotify(ref _stepIndex, value); }
}
private int _padRow;
public int PadRow
{
get { return _padRow; }
set { SetAndNotify(ref _padRow, value); }
}
private int _padColumn;
public int PadColumn
{
get { return _padColumn; }
set { SetAndNotify(ref _padColumn, value); }
}
private int _dieRow;
public int DieRow
{
get { return _dieRow; }
set { SetAndNotify(ref _dieRow, value); }
}
private int _dieColumn;
public int DieColumn
{
get { return _dieColumn; }
set { SetAndNotify(ref _dieColumn, value); }
}
private double _x1Pos;
public double X1Pose
{
get { return _x1Pos; }
set { SetAndNotify(ref _x1Pos, value); }
}
private double _y1Pos;
public double Y1Pos
{
get { return _y1Pos; }
set { SetAndNotify(ref _y1Pos, value); }
}
private double _x2Pos;
public double X2Pos
{
get { return _x2Pos; }
set { SetAndNotify(ref _x2Pos, value); }
}
private double _y2Pos;
public double Y2Pos
{
get { return _y2Pos; }
set { SetAndNotify(ref _y2Pos, value); }
}
private TransPathType _transPathType = TransPathType.Nearest;
public TransPathType TransPathType
{
get { return _transPathType; }
set { SetAndNotify(ref _transPathType, value); }
}
public static DieTransferPathItem FromPathStep(DieTransferPathStep pathStep)
{
if (pathStep == null)
{
return null;
}
DieTransferPathItem item = new DieTransferPathItem();
item.StepIndex = pathStep.StepIndex;
item.DieRow = pathStep.DieRow;
item.DieColumn = pathStep.DieColumn;
item.PadRow = pathStep.PadRow;
item.PadColumn = pathStep.PadColumn;
item.X1Pose = pathStep.DieX;
item.Y1Pos = pathStep.DieY;
item.X2Pos = pathStep.PadX;
item.Y2Pos = pathStep.PadY;
item.TransPathType = pathStep.TransPathType;
return item;
}
}
}